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Backups, world import and version 1.0

World and characters: what is stored where?​

Enshrouded keeps two kinds of data apart:

  • The world (modified terrain, bases, chests, map progress) is saved on the server, in the folder set by saveDirectory in enshrouded_server.json (./savegame by default, at the root of the server).
  • Characters (level, skills, inventory) are saved on each player's PC. Players therefore keep their character from one world to another, and resetting the server's world doesn't delete characters.

In the savegame folder, the world is stored as files with hexadecimal names (for example 3ad85aea and 3ad85aea_info), along with numbered copies that the game creates automatically, depending on the version. Exact names may vary: go by what you see in the Files tab.

Making a backup​

From the panel​

The Backups tab of the Game Panel (game.yorkhost.fr) lets you create a server backup and restore it. Create one before any risky operation:

  • a game update, especially the move to version 1.0
  • importing a world or resetting it
  • a significant change to enshrouded_server.json

For a consistent backup, stop the server before creating it: the world is then fully written to disk.

Keeping a copy off the server​

Regularly download the savegame folder as well as enshrouded_server.json, using the file manager or SFTP (credentials in Settings → SFTP Details).

Restoring a backup​

  1. Stop the server
  2. Restore the backup from the Backups tab, or replace the contents of the savegame folder with your copy
  3. Start the server and check in game that the world is the one you expect

Importing a local world​

Started a game solo or in co-op hosted from your PC? You can transfer that world to your YorkHost server.

Back up first

Make a copy of your local world and a server backup (Backups tab) before you start.

Step 1: find the world on your PC​

Depending on your setup, Enshrouded saves are usually located:

  • with Steam Cloud sync, in the Steam folder: Steam\userdata\<ID>\1203620\remote\ (1203620 is the game's Steam ID);
  • otherwise, in %USERPROFILE%\Saved Games\Enshrouded\.

Each world consists of a main file with a hexadecimal name, an _info file with the same name, and possibly numbered copies. To identify the right world, go by the modification date: it's the one you played on most recently.

Don't mix up worlds and characters

The folder also contains your character files. Only transfer the world files: characters stay on each player's PC.

Step 2: prepare the server​

  1. Log in to your Game Panel: game.yorkhost.fr
  2. Stop the server
  3. In the Files tab, open the savegame folder
  4. Note the names of the server's current world files (for example 3ad85aea and 3ad85aea_info), then move them to a side subfolder, or delete them if you have a backup

Step 3: upload and rename​

  1. Upload your local world files to savegame, using the file manager or SFTP
  2. Rename them with the name used by the server noted in the previous step: the main file takes the name of the server's main file, the _info file the name of its _info file
  3. Start the server and follow the Console until loading is complete
  4. Join the server and check that your builds are there
If in doubt

The name and number of save files may vary with the game version. If the server creates an empty world or refuses to load yours, restore your backup and contact our support 7 days a week on Discord: we'll tell you which files to transfer.

Your friends don't need to transfer anything: they join the server with their usual characters.

Resetting the world​

To start over on a new world:

  1. Stop the server and make a backup
  2. In the savegame folder, delete (or move aside) the world files
  3. Start the server: a new world is created
Don't delete enshrouded_server.json

A reset only involves the files in the savegame folder. Keep enshrouded_server.json, which holds the server name, passwords and difficulty.

Players' characters, stored on their PCs, are not reset.

Preparing for the 1.0 update​

Enshrouded version 1.0 is announced for October 15, 2026. A release date can always change: follow Keen Games' official announcements.

  • Your server can move to 1.0 as soon as the matching dedicated server is released.
  • Before updating, stop the server, create a backup in the Backups tab and download a copy of the savegame folder and enshrouded_server.json.
  • After updating, compare enshrouded_server.json with your copy: a new version may add keys (presets, settings) or reset some values to their defaults.
  • All players must update their game: a client and a server on different versions cannot connect.
World compatibility and hardware requirements

Compatibility of existing worlds and the hardware requirements of 1.0 aren't known yet. If your server runs short on resources after the update, you can move up a tier from your client area.

What's next?​