Configure ServerSettings.ini
Your Conan Exiles server's rules (PvP, raids, harvesting, XP, hunger, thirst, Purges…) live in ServerSettings.ini. The server name, its password and the player count are usually split across two other configuration files. This page covers the most useful settings.
Where are the configuration files?
The server's configuration files are created on first start, in this folder:
ConanSandbox/Saved/Config/WindowsServer/
├── ServerSettings.ini ← game rules: PvP, raids, harvest, XP…
├── Engine.ini ← server name and password
└── Game.ini ← maximum number of players
If they are missing, start the server once, wait until it is ready, then stop it.
The ConanSandbox/Config/ folder contains Default…ini files (for example DefaultServerSettings.ini). These are the game's default values and may be replaced on every update: only edit the files in ConanSandbox/Saved/Config/WindowsServer/.
Editing the file safely
Always stop the server from the panel Console before editing ServerSettings.ini. The file is only read at startup, and the server may rewrite its settings when it shuts down: a change made while the server is running is likely to be lost.
- Log in to your Game Panel: game.yorkhost.fr
- Select your server and stop it
- Open the Files tab and edit
ConanSandbox/Saved/Config/WindowsServer/ServerSettings.ini - Change the values you want under the
[ServerSettings]section - Save, then start the server
Each setting uses the Key=Value format, one line per setting:
[ServerSettings]
PVPEnabled=True
HarvestAmountMultiplier=2.000000
- Booleans are written
TrueorFalse. - Multipliers use a dot as the decimal separator (
1.5). - If a key isn't in your file, the game uses its default value: you can add it under
[ServerSettings].
Download a copy of ServerSettings.ini before any major update. Exact key names can change between versions, especially since the move to Conan Exiles Enhanced (Unreal Engine 5): when in doubt, rely on the keys found in the file generated by your server.
The in-game admin panel
Most of these settings can also be changed in game, from the server settings in the admin panel (see Become an admin). The server then writes the new values to ServerSettings.ini itself. It's often the safest way to find out a setting's name: change it in game, stop the server, then look at the modified line in the file.
Startup tab parameters
Some values can also be passed to the server through the startup command (Startup tab in the panel). A value passed at startup overrides the one in the .ini files. If a change seems to be ignored, check whether the same setting is defined in the Startup tab.
Name, password and player count
These three settings are usually not in ServerSettings.ini, but in Engine.ini and Game.ini (unless they are exposed in the Startup tab):
; Engine.ini
[OnlineSubsystem]
ServerName=My Conan Exiles server
ServerPassword=MyPassword
; Game.ini
[/Script/Engine.GameSession]
MaxPlayers=40
| Setting | File | Purpose |
|---|---|---|
ServerName | Engine.ini, [OnlineSubsystem] section | Name shown in the server list |
ServerPassword | Engine.ini, [OnlineSubsystem] section | Password to join (empty = none) |
MaxPlayers | Game.ini, [/Script/Engine.GameSession] section | Maximum number of players: 40 by default, up to 70 |
If the section or key doesn't exist yet, add it as shown. Depending on the game version, the password may also appear in ServerSettings.ini: make sure it isn't set in two places with different values.
More players means more bases, thralls and pets loaded at the same time. Raise MaxPlayers in line with your plan: 1 to 10 players on Exile, 10 to 20 on Barbarian, 20 to 40 on Chieftain, 40 to 70 on Avatar.
PvE, PvP or PvE-Conflict
The game mode depends on two settings:
| Mode | PVPEnabled | CanDamagePlayerOwnedStructures |
|---|---|---|
| PvE: no player combat | False | False |
| PvE-Conflict: player combat, but buildings stay intact | True | False |
| PvP: clan fights and raids | True | True |
Example for a PvE-Conflict server:
[ServerSettings]
PVPEnabled=True
CanDamagePlayerOwnedStructures=False
PvP and raid hours
On a PvP server, you can restrict building damage (raids) to set time windows, for example in the evening, so clans can defend their base:
[ServerSettings]
PVPEnabled=True
CanDamagePlayerOwnedStructures=True
RestrictPVPBuildingDamageTime=True
PVPBuildingDamageTimeWeekdayStart=1900
PVPBuildingDamageTimeWeekdayEnd=2300
PVPBuildingDamageTimeWeekendStart=1500
PVPBuildingDamageTimeWeekendEnd=2300
| Setting | Purpose |
|---|---|
RestrictPVPBuildingDamageTime | True: buildings can only be damaged during the set windows |
PVPBuildingDamageTimeWeekdayStart / …WeekdayEnd | Start and end of the weekday raid window |
PVPBuildingDamageTimeWeekendStart / …WeekendEnd | Start and end of the weekend raid window |
RestrictPVPTime | True: player combat itself is limited to time windows |
PVPTimeWeekdayStart / …End, PVPTimeWeekendStart / …End | Player combat time windows |
Times are usually written in HHMM format (1900 for 7:00 pm). These settings follow the server's clock, which may differ from your local time: test your windows before announcing them to your players. The easiest way is to set these windows from the in-game admin panel, then check the values written to the file.
Harvesting and experience
| Setting | Purpose | Default |
|---|---|---|
HarvestAmountMultiplier | Amount of resources gathered | 1.0 |
ResourceRespawnSpeedMultiplier | Resource respawn speed | 1.0 |
PlayerXPRateMultiplier | Global XP multiplier | 1.0 |
PlayerXPKillMultiplier | XP from kills | 1.0 |
PlayerXPHarvestMultiplier | XP from harvesting | 1.0 |
PlayerXPCraftMultiplier | XP from crafting | 1.0 |
PlayerXPTimeMultiplier | XP over play time | 1.0 |
Example for a "2x harvest, 1.5x XP" server:
[ServerSettings]
HarvestAmountMultiplier=2.000000
PlayerXPRateMultiplier=1.500000
Very high multipliers speed up the building of huge bases, which eventually increases the server load. 2x or 3x is usually plenty for a server among friends.
Other common settings
The names below are the ones commonly used by the game; check them in your file, as they may vary between versions.
| Setting | Purpose |
|---|---|
AdminPassword | Admin password, see Become an admin |
ServerMessageOfTheDay | Message shown to players when they connect |
MaxNudity | Allowed nudity level (0 none, 1 partial, 2 full) |
DropEquipmentOnDeath | Do players drop their gear on death? |
EverybodyCanLootCorpse | Can anyone loot a player's body? |
LogoutCharactersRemainInTheWorld | Do logged-out characters stay in the world? |
ItemSpoilRateScale | How fast food spoils |
DayCycleSpeedScale | Day/night cycle speed |
ClanMaxSize | Maximum number of members per clan |
For Purges, abandoned building decay or thrall settings, use the in-game admin panel where possible: the options are described there, and the server writes the correct keys to the file itself.
See also
- Become an admin
- Install Steam Workshop mods
- Troubleshooting: if the server ignores your settings