Tin
Tin: €1.99 per month.
- AMD Ryzen or Intel CPUWe run AMD Ryzen and Intel processors suited to game servers, allocated based on availability.
- 2 GB RAM
- 10 GB NVMe
- 1-4 players
- YorkHost panel
- DDoS protection
Core Keeper servers · Native Linux
Rent your own Core Keeper dedicated server in France: mine, explore and build your base with friends in a world that stays online 24/7. Native Linux server, Game ID connection, NVMe storage and DDoS protection included.
From €1.99/month, no commitment.

A lightweight game at a lightweight price: from €1.99/month with AMD Ryzen or Intel CPUs, NVMe storage and the YorkHost panel.
Core Keeper is designed for 8 players. You can raise the cap with the MaxPlayers setting: go for Octarine or Galaxite to keep some headroom.
Tin: €1.99 per month.
Scarlet: €2.99 per month.
Octarine: €4.99 per month.
Galaxite: €6.99 per month.
World modes
Pick the experience that suits your group when you create your server's world.
The adventure as the developers intended: exploration, boss fights, farming and building.
Tougher enemies and mistakes that cost more. Built for seasoned groups.
Free access to items so you can build without resource limits and create your dream base.
A more relaxed, less punishing experience, perfect for laid-back sessions with friends.
The mode is set when the world is created. To switch, the safest option is to generate a new world and keep the old one as a backup.
Connecting
No IP address to remember and no ports to open: Core Keeper uses a game identifier.
It installs automatically after you order, then starts from the YorkHost panel.
On startup, the server generates a Game ID that you'll find in the panel console.
In Core Keeper, select "Join Game", paste the Game ID and share it with your friends.
The Game ID works like an access key: only share it with the players you invite.
Mods
Core Keeper has official mod support through mod.io. Mods that support dedicated servers are installed by uploading their files to the server, using the file manager or SFTP.
Not every mod works on a dedicated server: some are client-side only. Check each mod's mod.io page before installing it.
Guide
Renting a Core Keeper server keeps your underground world available around the clock: friends can mine, farm and push the adventure forward even when the host is offline, without slowing anyone's PC down. Here's how to pick the right plan and get your server set up properly.
Core Keeper is a lightweight game: memory usage mostly depends on how many players are online, how much of the world has been explored and which mods are installed. The further you dig from the Core, the more areas the server has to keep in memory.
These are guidelines only: you can move up to a bigger plan from your client area as your world grows.
Core Keeper's official dedicated server ships with a Linux build, and we run it natively with no emulation layer. On startup it generates a Game ID that your friends enter in the "Join Game" menu. No ports to forward, no IP address to hand out.
Keep that Game ID within your group: it acts as the key to your server.
World name, seed, mode (Standard, Hard, Creative or Casual) and max player count are all set from the YorkHost panel. The game is designed for 8 players; you can raise the cap, but the developer doesn't guarantee the experience beyond that.
For mods, Core Keeper relies on mod.io: check that a mod supports dedicated servers before installing it, and that your players run the same version.
You run your server from the YorkHost panel: real-time console, file manager, SFTP access to import an existing world, backups and a task scheduler for restarts. Take a backup before every game update or new mod.
Our team answers on Discord 7 days a week for setup help, world imports or troubleshooting.
Tin1 vCore · 2 GB
A duo or small group of 1 to 4 players on a vanilla world.
Scarlet2 vCores · 4 GB
A full group of 4 to 8 players, the game's official format.
Octarine3 vCores · 6 GB
More than 8 players (raised MaxPlayers) or a few mods.
Galaxite4 vCores · 8 GB
Heavily explored worlds, modded servers or long-running playthroughs.
Why YorkHost
A native Linux server, hosted in France and managed from a full-featured panel.
AMD Ryzen and Intel CPUs suited to game servers. Core Keeper is light on resources, so even our entry plans run it comfortably.
Real-time console, file manager, SFTP access, backups and task scheduler.
Discover the panelAll our services are protected against DDoS attacks. We rely on Gcore, a specialist provider. For advanced or specific protection needs, get in touch.
10 Gbps connectivity from our servers hosted in France, for smooth sessions across Europe.
French team on Discord and by ticket, 7 days a week. Reply in under 2 hours.
Game servers are the first targets of DDoS attacks. The Gcore network automatically filters UDP and TCP floods before they reach your server: your community stays connected without their latency suffering.
Illustrative diagram: the counter, latency and bursts are simulated; attack types come from the list below.
Traffic is analysed by Gcore
Traffic arriving through our transit providers goes through the Gcore scrubbing network, spread across Europe, America and Asia.
Attacks are filtered out
Gcore absorbs volumetric attacks; our internal filters complement the filtering when needed.
Only legitimate traffic gets through
It is routed to your server in our Paris infrastructure, on our own network AS199415.
UDP flood
The most common vector against game servers and real-time services.
SYN / ACK flood
TCP connection exhaustion meant to make the server unreachable.
DNS, NTP, Memcached amplification
Volumetric reflection attacks, absorbed upstream.
HTTP flood (L7)
Request bursts targeting your websites, panels and APIs.
Standard protection covers most use cases. If your service is a frequent target or highly sensitive to downtime, a Premium Anti-DDoS option may be needed: it is available on all our offers.
Available as an option on all our offers: VPS, game servers, web hosting, dedicated servers and reseller.
The 200+ Tbps figure is the capacity of Gcore's global network, not a capacity reserved for each server. The filtering profile depends on the service and the network, and YorkHost may change its mitigation providers.
Everything about our Anti-DDoS protectionAnswers to common questions about our Core Keeper servers.
Core Keeper is light on resources. 2 GB (Tin) is enough for a small group of 1 to 4 players, and 4 GB (Scarlet) comfortably covers the 8 players the game is designed for. Go for 6 GB (Octarine) or 8 GB (Galaxite) if you raise the player cap, install mods or explore a very large world.
The game officially supports 8 simultaneous players. The dedicated server's MaxPlayers setting lets you raise that cap, but the developer doesn't guarantee the experience beyond 8. If you plan to go past 8 players, choose Octarine or Galaxite.
On startup, your server generates a Game ID, shown in the YorkHost panel console. In Core Keeper, select "Join Game" and paste that Game ID. No ports to open. Only share the Game ID with players you invite: it works as an access key.
Yes, for mods that support dedicated servers. Core Keeper uses mod.io: upload the mod files to the server with the file manager or SFTP, and make sure your players have the same mods in the same version. Some mods are client-side only, so check their mod.io page before installing.
Yes. Grab your world file from Core Keeper's save folder on your PC, then upload it to the server using the file manager or SFTP. Take a backup before importing. Our support team can walk you through it on Discord if needed.
These settings are configured from the YorkHost panel before the world is created. The mode (Standard, Hard, Creative or Casual) is set at creation: to switch, the safest option is to generate a new world and keep the old one as a backup.
Our dedicated servers are built for the PC (Steam) version of Core Keeper. Cross-platform play isn't guaranteed on a dedicated server: if console players are part of your group, contact our support before ordering.
Yes, backups are included with every Core Keeper plan. You create and restore them from the YorkHost panel, and you can automate them with the task scheduler. We recommend taking one before every game update or new mod.
Yes, your Core Keeper server is deployed automatically within minutes of payment. You then grab your Game ID from the panel console and invite your friends.
Automatic deployment
Launch your Core Keeper server in minutes and start digging with your friends.