Which plan fits your group?
Core Keeper is a lightweight game: memory usage mostly depends on how many players are online, how much of the world has been explored and which mods are installed. The further you dig from the Core, the more areas the server has to keep in memory.
- Tin 1 vCore · 2 GBA duo or small group of 1 to 4 players on a vanilla world.
- Scarlet 2 vCores · 4 GBA full group of 4 to 8 players, the game's official format.
- Octarine 3 vCores · 6 GBMore than 8 players (raised MaxPlayers) or a few mods.
- Galaxite 4 vCores · 8 GBHeavily explored worlds, modded servers or long-running playthroughs.
These are guidelines only: you can move up to a bigger plan from your client area as your world grows.

