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The Isle Evrima servers · Dinosaur survival

Server hosting for The Isle Evrima

Rent your The Isle Evrima server hosted in France: AMD Ryzen or Intel CPUs built to handle AI and big player counts, NVMe storage, YorkHost panel and Anti-DDoS included. Your island goes live minutes after payment.

From €8.99/month, no commitment.

A dinosaur in a clearing in The Isle Evrima, server hosted by YorkHost
  • 200Recommended players
  • 10 GbpsNetwork
  • NVMeStorage
  • DailySupport

Our The Isle Evrima plans

Four tiers, from Hatchling to Elder, sized for your server's CPU load and AI density.

Your server

Players online at the same time60 players

Juvenile: 4 vCores and 12 GB RAM, sized for 41 to 80 players.

Rough estimate: actual load depends on your mods, plugins and world size.

Up to 40 players

Hatchling

Hatchling: €8.99 per month.

  • 8 GB RAM
  • 40 GB NVMe
  • 20-40 players
Recommended · 60 players
41 to 80 players

Juvenile

Juvenile: €13.99 per month.

  • 12 GB RAM
  • 60 GB NVMe
  • 40-80 players
81 to 125 players

Adult

Adult: €18.99 per month.

  • 16 GB RAM
  • 80 GB NVMe
  • 80-125 players
Over 125 players

Elder

Elder: €27.99 per month.

  • 24 GB RAM
  • 100 GB NVMe
  • 125-200 players / dense AI
Included in every plan
  • Evrima branch
  • YorkHost panel
  • Gcore Anti-DDoS
  • 7/7 support
  • 10 Gbps network

Performance

CPU and AI: what really drives a The Isle server

An Evrima server isn't sized like other games: the processor and AI density matter far more than the raw slot count.

  • A CPU-hungry game

    Evrima's simulation (AI, movement, combat) relies largely on one main core. A strong CPU keeps the server smooth as the island fills up.

  • RAM follows AI density

    The more AI creatures you spawn, the more memory the server uses: a server that idles light can use several times more with dense AI.

  • Populations of 100+ players

    Evrima community servers often host 100 to 200 players. The slot count is fully configurable, within the resources of your plan.

Game.ini & Engine.ini

Configure your Evrima server

Everything is set in the server's config files, which you can edit from the YorkHost panel file manager or over SFTP.

Game.ini holds most gameplay and admin settings, while Engine.ini covers more technical parameters. We recommend stopping the server before editing these files, then restarting it to apply your changes.

  • Whitelist

    Access limited to approved players

  • Admins

    Admin rights granted by SteamID

  • AI creatures

    Toggle AI and set its density

  • Playable dinosaurs

    Pick which species are available

  • Growth

    Dinosaur growth speed

  • Player slots

    Adjust slots to fit your plan

  • Queue

    Waiting line when the server is full

  • RCON

    Remote administration

  • Server name

    Shown in the server browser

Guide

The Isle Evrima server hosting: which plan to pick and how to set it up

Renting a The Isle server from a specialist host gives your community an island that's online 24/7, able to host dozens of players without relying on anyone's PC. Here's how to pick the right plan and configure your Evrima server.

Which plan fits your player count and AI?

On The Isle Evrima, two things size your server: how many players are online and how many AI creatures roam the map. The CPU carries the simulation, while RAM mostly depends on AI density: a server with lots of AI uses far more memory than one that keeps it limited.

These are guidelines: you can move up to a bigger plan from your client area as your community grows.

A dedicated server on the Evrima branch

We install the official dedicated server on the Evrima branch, the current version of the game. Since the game is in active development, updates are frequent: the server must run the same version as your players' game for them to connect.

Take a backup before every major update so you can roll back if needed.

Whitelist, admins, dinosaurs and growth

Configuration lives in Game.ini and Engine.ini. That's where you add admins by SteamID, turn on a whitelist for a private server, choose the playable dinosaurs, tune AI spawning and density, or change the growth speed.

Exact setting names change between Evrima versions: if in doubt, our support team will point you to the right line.

Mods: the Windows version of the server

Evrima has no official mod support, but community mods (UE4SS, DLL mods) work with the Windows server binary. YorkHost offers both server versions: Linux, by default, and Windows, run through Proton, to load these mods.

You switch between them from the Version tab of the panel: the server is reinstalled in the chosen version and your files are kept. Then drop your mods into TheIsle/Binaries/Win64. Choosing mods and keeping them compatible is up to their authors: our support makes sure the server starts.

YorkHost panel, backups and support

You manage your server from the YorkHost panel: real-time console, file manager, SFTP access, backups and a task scheduler to automate restarts and backups. The server is hosted in France on NVMe storage, with Gcore Anti-DDoS protection included.

Our team is on Discord 7 days a week to help with setup, administration or troubleshooting.

  • Hatchling3 vCores · 8 GB

    20 to 40 players, moderate AI.

  • Juvenile4 vCores · 12 GB

    Active community of 40 to 80 players.

  • Adult6 vCores · 16 GB

    Large server with 80 to 125 players.

  • Elder8 vCores · 24 GB

    125 to 200 players or very dense AI.

All our game servers

Why YorkHost

  • Evrima branch
  • Windows mods (UE4SS)
  • Live within minutes
  • Up to 200 recommended players
  • Backups
  • NVMe storage
  • Anti-DDoS included
  • Hosted in France
  • AMD Ryzen & Intel processors

    AMD Ryzen or Intel CPUs to keep up with the Evrima simulation: AI, movement and fights for dozens of players at once.

  • YorkHost panel

    Real-time console, file manager to edit Game.ini and Engine.ini, SFTP access, backups and task scheduler.

    Discover the panel
  • Anti-DDoS protection included

    All our servers are protected against DDoS attacks by Gcore, a specialist provider. For specific needs, get in touch.

  • 10 Gbps network

    A 10 Gbps connection from France, ready for large populations of European players.

  • Support 7 days a week

    French team on Discord and by ticket, 7 days a week. Reply in under 2 hours.

Gcore Anti-DDoS included

Your game server protected by Gcore

Game servers are the first targets of DDoS attacks. The Gcore network automatically filters UDP and TCP floods before they reach your server: your community stays connected without their latency suffering.

Gcore mitigation network capacity
200+ Tbps
Network, transport and application layers
L3 · L4 · L7
Automatic detection and mitigation
24/7
Standard protection included at no extra cost
€0
Filtered packets
0
Simulation counter
Latency to your server
12 ms
Illustrative, stays flat during the attack
Server status
Online
No downtime

Illustrative diagram: the counter, latency and bursts are simulated; attack types come from the list below.

How the protection works

  1. 1

    Traffic is analysed by Gcore

    Traffic arriving through our transit providers goes through the Gcore scrubbing network, spread across Europe, America and Asia.

  2. 2

    Attacks are filtered out

    Gcore absorbs volumetric attacks; our internal filters complement the filtering when needed.

  3. 3

    Only legitimate traffic gets through

    It is routed to your server in our Paris infrastructure, on our own network AS199415.

Filtered attacks

  • UDP flood

    The most common vector against game servers and real-time services.

  • SYN / ACK flood

    TCP connection exhaustion meant to make the server unreachable.

  • DNS, NTP, Memcached amplification

    Volumetric reflection attacks, absorbed upstream.

  • HTTP flood (L7)

    Request bursts targeting your websites, panels and APIs.

Standard protection or Premium Anti-DDoS option?

Standard protection covers most use cases. If your service is a frequent target or highly sensitive to downtime, a Premium Anti-DDoS option may be needed: it is available on all our offers.

Standard

IncludedShown on the diagram
  • Automatic Gcore mitigation with a generic filtering profile
  • No monitoring or filter tuning for your service
  • Part of the traffic may arrive directly through our Internet exchange points (IX) and peerings, without going through Gcore scrubbing

Premium option

On every offer
  • Dedicated filters, tuned to your service's traffic profile (game, web, API)
  • Priority support: attack follow-up and rule tuning with our team
  • All traffic is forced through Gcore: no bypass possible via IX

Available as an option on all our offers: VPS, game servers, web hosting, dedicated servers and reseller.

The 200+ Tbps figure is the capacity of Gcore's global network, not a capacity reserved for each server. The filtering profile depends on the service and the network, and YorkHost may change its mitigation providers.

Everything about our Anti-DDoS protection

FAQ - The Isle Evrima servers

Answers to common questions about our The Isle servers.

How much RAM does a The Isle Evrima server need?

RAM depends mostly on AI density, then on player count. Plan for 8 GB (Hatchling) for 20 to 40 players, 12 GB (Juvenile) for 40 to 80 players, 16 GB (Adult) for 80 to 125 players and 24 GB (Elder) for 125 to 200 players or very dense AI. A server that starts out light can use much more once AI is running.

How many players can my The Isle server host?

The slot count is set in the server configuration. Our plans are sized from 20-40 players (Hatchling) up to 125-200 players (Elder). Beyond those guidelines, the CPU is usually what limits performance.

How quickly is my server set up?

Deployment is automatic: your The Isle server is installed on the Evrima branch within minutes of payment. You then get access to the YorkHost panel to configure and start it.

How do I become an admin on my The Isle server?

Add your SteamID64 to the admin list in Game.ini from the YorkHost panel file manager, then restart the server. You'll then have access to the in-game admin commands. Our support team can walk you through it if needed.

How do I enable the whitelist, choose playable dinosaurs or change growth?

These settings live in Game.ini: whitelist and allowed SteamIDs, playable species, AI spawning and density, growth speed. Edit the file from the YorkHost panel or over SFTP, ideally with the server stopped, then restart it to apply the changes.

Can I install mods on a The Isle Evrima server?

Yes, with the Windows version of the server. Evrima has no official mod support, but community mods (UE4SS, DLL mods) load with the Windows server binary, which we run through Proton. Switch your server to the Windows version from the Version tab of the YorkHost panel (your files are kept), then drop your mods into TheIsle/Binaries/Win64. Without mods, the default Linux version is enough, and you customize the server through Game.ini and Engine.ini.

Can console players join my server?

No: The Isle is only available on PC, through Steam. All your players need the game on Steam and must run the same Evrima version as the server.

Are backups included?

Yes, backups are included with every The Isle plan. You create and restore them from the YorkHost panel and can automate them with the task scheduler. We recommend taking one before every game update or major config change.

What happens when Evrima gets an update?

The Isle is in active development and updates are frequent. After an update, the server must run the same version as your players' game for them to connect. Take a backup first, and reach out to our support on Discord, 7 days a week, if anything goes wrong.

Live within minutes

Ready to release your dinosaurs on the island?

Deploy your The Isle Evrima server and welcome your community on infrastructure based in France.