Deckhand
Deckhand: €9.99 per month.
- 3 vCores AMD Ryzen or Intel
- 8 GB RAM
- 40 GB NVMe
- 1-2 players
- Perfect for duos
Windrose servers · Early access
Rent your Windrose server in France and keep your pirate world online 24/7 for the whole crew. RAM-rich configurations, NVMe storage, YorkHost panel, Anti-DDoS included and automatic setup within minutes.
From €9.99/month, no commitment.

Windrose is RAM-hungry, so every plan is sized to match your crew.
Players online at the same time4 players
Quartermaster: 4 vCores and 12 GB RAM, sized for 3 to 4 players.
Rough estimate: actual load depends on your mods, plugins and world size.
Deckhand: €9.99 per month.
Quartermaster: €13.99 per month.
Captain: €18.99 per month.
Admiral: €26.99 per month.
Your server
The official Windrose dedicated server, installed and maintained by us. All that's left is to invite your crew.
Your world stays online even when the host is offline, so everyone can jump in whenever they like.
Bring your whole crew, within the 8-player limit set by the official dedicated server.
Friends join through the server's invite code, with no ports to open on your router.
Server name, player count (MaxPlayerCount) and other settings can be edited from the panel's file manager.
The game moves fast during Early Access: update your server from the panel, and our support team is there to help.
Create and restore backups in a few clicks, perfect before every game update.
The developers recommend around 8 GB for 2 players, 12 GB for 4 players and 16 GB for 8 players. Leave some headroom if you build large bases.
2 players
8 GB
4 players
12 GB
8 players
16 GB
Guide
Windrose, the pirate survival game developed by Kraken Express and published by Pocketpair, has been in Early Access since April 14, 2026. Renting a Windrose server keeps your world online around the clock for the whole crew, without tying up the host's PC. Here's how to pick the right plan.
On Windrose, RAM is what matters most. The developers recommend around 8 GB for 2 players, 12 GB for 4 players and 16 GB for a full crew of 8. Our plans follow the same tiers:
You can upgrade to a bigger plan from your client area whenever your crew grows.
The official Windrose dedicated server keeps the world and your players' builds in memory, so the bigger your bases, the more RAM it uses. On the CPU side, 2 to 4 fast cores are enough, which is why our plans favor RAM over vCores. We take care of the whole technical setup for you.
NVMe storage speeds up world loading and saving, and your players connect with the server's invite code, with no ports to open at home.
The game gets regular updates during Early Access, and your server must run the same version as your players. Take a backup before each update so you can roll back if anything goes wrong.
Server name, maximum player count (MaxPlayerCount, capped at 8 for now) and other settings live in the configuration files. Edit them from the file manager or over SFTP, then restart the server to apply them.
You manage your server from the YorkHost panel: real-time console, file manager, SFTP access, backups and a task scheduler for automatic restarts or backups.
Hosted in France, protected by Gcore Anti-DDoS and connected to a 10 Gbps network, your server is set up automatically within minutes of payment. Our team answers 7 days a week on Discord.
Deckhand3 vCores · 8 GB
Duo or small group of 1 to 2 players.
Quartermaster4 vCores · 12 GB
Crew of 3 to 4 players, our most popular plan.
Captain4 vCores · 16 GB
Full crew of 5 to 8 players.
Admiral6 vCores · 24 GB
8 players with large bases and plenty of headroom.
Why YorkHost
Hardware built for a RAM-hungry game, infrastructure in France and a team available 7 days a week.
Your Windrose server runs on AMD Ryzen or Intel processors, paired with fast NVMe storage.
Real-time console, file manager, SFTP access, backups and task scheduler.
Discover the panelAll our servers are protected against DDoS attacks by Gcore, a specialist provider, at no extra cost.
10 Gbps network and servers hosted in France for low latency across Europe.
French team on Discord and by ticket, 7 days a week. Reply in under 2 hours.
Game servers are the first targets of DDoS attacks. The Gcore network automatically filters UDP and TCP floods before they reach your server: your community stays connected without their latency suffering.
Illustrative diagram: the counter, latency and bursts are simulated; attack types come from the list below.
Traffic is analysed by Gcore
Traffic arriving through our transit providers goes through the Gcore scrubbing network, spread across Europe, America and Asia.
Attacks are filtered out
Gcore absorbs volumetric attacks; our internal filters complement the filtering when needed.
Only legitimate traffic gets through
It is routed to your server in our Paris infrastructure, on our own network AS199415.
UDP flood
The most common vector against game servers and real-time services.
SYN / ACK flood
TCP connection exhaustion meant to make the server unreachable.
DNS, NTP, Memcached amplification
Volumetric reflection attacks, absorbed upstream.
HTTP flood (L7)
Request bursts targeting your websites, panels and APIs.
Standard protection covers most use cases. If your service is a frequent target or highly sensitive to downtime, a Premium Anti-DDoS option may be needed: it is available on all our offers.
Available as an option on all our offers: VPS, game servers, web hosting, dedicated servers and reseller.
The 200+ Tbps figure is the capacity of Gcore's global network, not a capacity reserved for each server. The filtering profile depends on the service and the network, and YorkHost may change its mitigation providers.
Everything about our Anti-DDoS protectionEverything you need to know about our Windrose servers.
Windrose is memory-hungry. The developers recommend around 8 GB for 2 players, 12 GB for 4 players and 16 GB for 8 players. Our Deckhand (8 GB), Quartermaster (12 GB) and Captain (16 GB) plans follow these tiers, and Admiral (24 GB) adds headroom for large bases.
The official Windrose dedicated server currently supports up to 8 players. This limit is set by the game and may change during Early Access. Pick your plan based on your crew size: 1-2 players for Deckhand, 3-4 for Quartermaster, 5-8 for Captain.
The Windrose dedicated server uses an invite code: share it with your friends so they can join your world from the game. There are no ports to open on your router. If you can't find the code, our support team will help you get it.
Yes. Your Windrose server is set up automatically within minutes of payment, with the official dedicated server already installed. You get access to the YorkHost panel and can invite your crew straight away.
Settings such as the server name or the maximum player count (MaxPlayerCount) live in the server's configuration files. Edit them from the YorkHost panel's file manager or over SFTP, then restart the server to apply them.
Yes, backups are included with every Windrose plan. From the YorkHost panel you can create and restore backups in a few clicks and automate them with the task scheduler. We recommend taking one before every game update.
Windrose is updated regularly during Early Access, and your server must run the same version as your players' game. Take a backup, then update your server from the YorkHost panel. If in doubt, our support team is on Discord 7 days a week.
We install the official dedicated server without mods. You still get full file access (file manager and SFTP) if you want to try a server-compatible mod. Early Access updates can break compatibility, so always take a backup first.
Our Windrose servers are designed for the PC (Steam) version of the game. We can't guarantee compatibility with other platforms, so if your group doesn't play on PC, please contact our support team before ordering.
Automatic setup
Order your Windrose server and head out on your adventure with your crew within minutes.